Mobile app venture company Sonist has released its educational game, Blankist, on July 30th, 2014. Blankist is an interactive game where users not only solve math problems, but also keep their brains active.
The player uses four fundamental arithmetic operations to solve different math problems. Each problem has not just one, but many ways to solve the given question, adding to the fun and allowing them to improve their calculation, logical thinking, and concentration.
The game is fairly simple, where the player fills in the blank with the correct answer within the given time limit. Players lose a heart when the answer is incorrect, losing the chance to advance to the next level. At the end of the game, the total points earned is calculated and each player gets ranked against other players. The ranking system creates competitiveness and the desire to continue playing.
Unlike many other education apps that use colorful graphics or background music to attract potential users, Blankist applies simple and intuitive design along with user-friendly controls to make it more appealing to its users. Although the players will be engrossed in the game, brain development and problem solving skills rule out the concern for addiction.
“We developed this game for users to get friendly with math. We’ll continue to focus on developing educational game application for student to help brain development,” said Kyung-Tae Kim, CEO of Sonist.
Blankist is now available on Google Play Store and the iOS version will soon be available on iTunes.