Several high-profile mergers or acquisitions in the Korean mobile games market have taken place in the past year. These include CJ Netmarble and CJ Games combining to form Netmarble Games Corporation and Gamevil’s 2013 acquisition of Com2uS. While not a traditional gaming company, Kakao, a major player thanks to the platform it provides publishers for their games, merged with Daum.
[external-link]Korean gaming companies are being forced to team up if they want to compete
