Capstone Partners and Tencent lure Chinese gamers with Korean offerings

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Korean game companies have been widely welcomed in China since The Legend of Mir 2 was released in 2001. The game was the most popular MMORPG (Massively Multiplayer Online Role Playing Game) in China in 2002 and 2003, with over 250,000 simultaneous users being reported, with claims of 120 million players worldwide. Following this pioneering effort, more Korean companies entered the Chinese market, introducing online and mobile games.

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I am interested in applying design thinking to the business. I love to code in Central Park on weekends and build something people love to use. You can reach me at sehwan@techforkorea.com

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